Flagship DemoConfidence Harbor
H1: The Beacon Project: Demo Mission
- World:
- Confidence Harbor
- Age:
- 9–12 (Launch A)
- Type:
- Flagship Demo — Sampler
- Mode:
- Single player
- Time:
- ~10 minutes
- Players:
- 1 player
Section 2: Preview
30–60s captioned preview clip or animated screenshot set — placeholder.
[Preview screenshot 1 — captioned]
[Preview screenshot 2 — captioned]
[Preview screenshot 3 — captioned]
Section 3: What Learners Do
3–5 concrete actions — placeholder.
- 1.Choose a role that fits your strengths
- 2.Request support when a setback hits
- 3.Complete a visible contribution to the project
- 4.Separate performance from personal worth
- 5.Reflect on your contribution in the debrief
Section 4: What Adults Receive
Debrief guide link — printable facilitator notes with discussion prompts (coming P3-W11).
Section 5: Learning & Standards
Objective
Identify personal strengths, use support, and separate performance from personal worth.
Framework Mapping
CASEL Self-Awareness + Responsible Decision-Making. No endorsement claims.
Limits of Interpretation
Practice evidence, not outcome guarantees — a single mission cannot certify a skill.
Section 6: Accessibility
Included Controls
- ✓ Pause, Help, Captions, Volume/mute
- ✓ Reduced motion, Text size, High-contrast
- ✓ Extended time (default-available)
- ✓ Keyboard-only full playthrough
Alternative Routes
All visual mechanics have a structured-text accessible route.
Tested Devices
Chromebook, iPad, desktop Chrome/Safari/Firefox.
Review Date
Review date: P3-W3 (special-educator review pending).
Section 7: Safety & Data
Launch A Safety Posture
No account, nothing stored — Launch A posture. Game state in localStorage only; no network writes; no persistent identifiers.
Section 8: FAQ
No. Launch A requires no account and stores nothing on our servers.
About 10 minutes for the demo mission.
Yes — tested on mid-tier Chromebooks for school deployment.